Light
The light() function returns the global light instance, which is a THREE.HemisphereLight
object. Sets light intensity if a value is provided. Default light intensity is 3.
sphere(32).color("red").shaded(); light(0.1);
The light() function returns the global light instance, which is a THREE.HemisphereLight
object. Sets light intensity if a value is provided. Default light intensity is 3.
sphere(32).color("red").shaded(); light(0.1);