COLOR
The COLOR object defines a set of semantic colors that react to the current theme.
sphere(16) .color(COLOR.FOREGROUND) .pos([0, 0, 16]); sphere(16) .color(COLOR.SECONDARY) .pos([0, 0, 48]); sphere(16) .color(COLOR.BACKGROUND) .pos([0, 0, -16]); sphere(16) .color(COLOR.MUTED) .pos([0, 0, -48]);
Color gradients
In addition to static colors, some "gradients" are available to create smooth transitions between colors.
const txt = textElement(""); update((_, elapsed) => { const t = Math.sin(elapsed) * 0.5 + 0.5; txt.textContent = `Value: ${t.toFixed(2)}`; sphere(16) .pos([-32, 0, 0]) .color(COLOR.gray(t)); sphere(16) .pos([32, 0, 0]) .color(COLOR.heatmap(t)); });
COLOR
field
FOREGROUND: THREE.Color
Returns the current theme's foreground color as a THREE.Color instance.
field
BACKGROUND: THREE.Color
Returns the current theme's background color as a THREE.Color instance.
field
MUTED: THREE.Color
Returns the current theme's muted color as a THREE.Color instance.
field
SECONDARY: THREE.Color
Returns the current theme's secondary color as a THREE.Color instance.
method
gray(value: number): THREE.Color
Returns a color between BACKGROUND and FOREGROUND, where 0 is BACKGROUND and 1 is FOREGROUND.
method
heatmap(value: number): THREE.Color
Returns a piecewise gradient color from blue to green to red, where 0 is blue, 0.5 is green, and 1 is red.